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ICCS
2007
Springer
15 years 5 months ago
Parameterization of 3D Surface Patches by Straightest Distances
Abstract. In this paper, we introduce a new piecewise linear parameterization of 3D surface patches which provides a basis for texture mapping, morphing, remeshing, and geometry im...
Sungyeol Lee, Haeyoung Lee
VR
2010
IEEE
146views Virtual Reality» more  VR 2010»
14 years 9 months ago
Streaming 3D shape deformations in collaborative virtual environment
Collaborative virtual environment has been limited on static or rigid 3D models, due to the difficulties of real-time streaming of large amounts of data that is required to descri...
Ziying Tang, Guodong Rong, Xiaohu Guo, B. Prabhaka...
CVPR
2010
IEEE
15 years 4 months ago
Dynamic Surface Matching by Geodesic Mapping for 3D Animation Transfer
This paper presents a novel approach that achieves complete matching of 3D dynamic surfaces. Surfaces are captured from multi-view video data and represented by sequences of 3D ma...
Tony Tung, Takashi Matsuyama
BMVC
2002
15 years 1 months ago
Blending Images for Texturing 3D Models
This paper describes a novel system for building seamless texture maps for a surface of arbitrary topology from real images of the object taken with a standard digital camera and ...
Adam Baumberg
ICEEE
2010
14 years 5 months ago
From 2D towards 3D cartography of hollow organs
Abstract--Endoscopy is a standard imaging modality commonly used in different medical fields like lesion diagnosis in hollow organs or mini-invasive surgery. Meanwhile, endoscopic ...
Christian Daul, Walter Blondel, Achraf Ben-Hamadou...