We present a model to support the design, analysis, and comparison of games through the use of game design patterns, descriptions of reoccurring interaction relevant to game play....
The design of the control software for complex systems is a difficult task. It requires the modeling, the simulation, the integration and the adaptation of a multitude of intercon...
Jean-Marc Perronne, Laurent Thiry, Bernard Thirion
Object-oriented programming, design patterns, and frameworks are common techniques that have been used to reduce the complexity of sequential programming. We have applied these te...
John Anvik, Steve MacDonald, Duane Szafron, Jonath...
Abstract. The agent-oriented approach has been successfully applied to the solution of complex problems in dynamic open environments. However, to extend its use to mainstream compu...
Design patterns present good solutions to frequently occurring problems in object-oriented software design. Thus their correct application in a system’s design may significantl...