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ASIASIM
2004
Springer
15 years 5 months ago
self-CD: Interactive Self-collision Detection for Deformable Body Simulation Using GPUs
This paper presents an efficient self-collision detection algorithm for deformable body simulation using programmable graphics processing units (GPUs). The proposed approach store...
Yoo-Joo Choi, Young J. Kim, Myoung-Hee Kim
AAAI
2000
15 years 1 months ago
The Systems Engineering Process Activities (SEPA) Methodology and Tool Suite
or cone, abstraction is chosen to represent a spectrum of user inputs/requirements that are narrowed, refined, and structured into a system design. User inputs require refinement f...
K. Suzanne Barber, Thomas J. Graser, Paul Grisham,...
MM
2004
ACM
117views Multimedia» more  MM 2004»
15 years 5 months ago
Singing voice detection in popular music
We propose a novel technique for the automatic classification of vocal and non-vocal regions in an acoustic musical signal. Our technique uses a combination of harmonic content a...
Tin Lay Nwe, Arun Shenoy, Ye Wang
ICIP
2004
IEEE
16 years 1 months ago
Background modeling and subtraction by codebook construction
We present a new fast algorithm for background modeling and subtraction. Sample background values at each pixel are quantized into codebooks which represent a compressed form of b...
Kyungnam Kim, Thanarat H. Chalidabhongse, David Ha...
ICASSP
2011
IEEE
14 years 3 months ago
Shout detection in noise
For the task of detecting shouted speech in a noisy environment, this paper introduces a system based on mel frequency cepstral coefficient (MFCC) feature extraction, unsupervise...
Jouni Pohjalainen, Paavo Alku, Tomi Kinnunen