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ASIASIM
2004
Springer
15 years 10 months ago
self-CD: Interactive Self-collision Detection for Deformable Body Simulation Using GPUs
This paper presents an efficient self-collision detection algorithm for deformable body simulation using programmable graphics processing units (GPUs). The proposed approach store...
Yoo-Joo Choi, Young J. Kim, Myoung-Hee Kim
AAAI
2000
15 years 6 months ago
The Systems Engineering Process Activities (SEPA) Methodology and Tool Suite
or cone, abstraction is chosen to represent a spectrum of user inputs/requirements that are narrowed, refined, and structured into a system design. User inputs require refinement f...
K. Suzanne Barber, Thomas J. Graser, Paul Grisham,...
MM
2004
ACM
117views Multimedia» more  MM 2004»
15 years 10 months ago
Singing voice detection in popular music
We propose a novel technique for the automatic classification of vocal and non-vocal regions in an acoustic musical signal. Our technique uses a combination of harmonic content a...
Tin Lay Nwe, Arun Shenoy, Ye Wang
ICIP
2004
IEEE
16 years 6 months ago
Background modeling and subtraction by codebook construction
We present a new fast algorithm for background modeling and subtraction. Sample background values at each pixel are quantized into codebooks which represent a compressed form of b...
Kyungnam Kim, Thanarat H. Chalidabhongse, David Ha...
ICASSP
2011
IEEE
14 years 9 months ago
Shout detection in noise
For the task of detecting shouted speech in a noisy environment, this paper introduces a system based on mel frequency cepstral coefficient (MFCC) feature extraction, unsupervise...
Jouni Pohjalainen, Paavo Alku, Tomi Kinnunen