Software patterns are a new design paradigm used to solve problems that arise when developing software within a particular context. Patterns capture the static and dynamic structu...
This paper describes a generic hypermedia model that is used as a framework for building context aware and mixed reality applications. It can handle different media elements, and ...
Shaping can be an effective method for improving the learning rate in reinforcement systems. Previously, shaping has been heuristically motivated and implemented. We provide a for...
Hierarchical categorization of documents is a task receiving growing interest due to the widespread proliferation of topic hierarchies for text documents. The worst problem of hie...
The goal of this paper is to present a computational framework that enables us to generate elementary speech act sequences in a dialogue between an electronic assistant and a compu...