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STEP
2003
IEEE
15 years 6 months ago
On Analysis of Design Component Contracts: A Case Study
Software patterns are a new design paradigm used to solve problems that arise when developing software within a particular context. Patterns capture the static and dynamic structu...
Jing Dong, Paulo S. C. Alencar, Donald D. Cowan
HT
2003
ACM
15 years 6 months ago
HyperReal: a hypermedia model for mixed reality
This paper describes a generic hypermedia model that is used as a framework for building context aware and mixed reality applications. It can handle different media elements, and ...
Luís Romero, Nuno Correia
102
Voted
ICML
2003
IEEE
15 years 6 months ago
The Influence of Reward on the Speed of Reinforcement Learning: An Analysis of Shaping
Shaping can be an effective method for improving the learning rate in reinforcement systems. Previously, shaping has been heuristically motivated and implemented. We provide a for...
Adam Laud, Gerald DeJong
WIDM
2003
ACM
15 years 6 months ago
Clustering documents in a web directory
Hierarchical categorization of documents is a task receiving growing interest due to the widespread proliferation of topic hierarchies for text documents. The worst problem of hie...
Giordano Adami, Paolo Avesani, Diego Sona
145
Voted
AGENTCL
2003
Springer
15 years 6 months ago
A Cooperative Dialogue Game for Resolving Ontological Discrepancies
The goal of this paper is to present a computational framework that enables us to generate elementary speech act sequences in a dialogue between an electronic assistant and a compu...
Robbert-Jan Beun, Rogier M. van Eijk
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