Abstract. Rendering realistic faces and facial expressions requires good models for the reflectance of skin and the motion of the face. We describe a system for modeling, animating...
Stephen R. Marschner, Brian K. Guenter, Sashi Ragh...
We describe a hierarchical probabilistic model for the detection and recognition of objects in cluttered, natural scenes. The model is based on a set of parts which describe the e...
Erik B. Sudderth, Antonio B. Torralba, William T. ...
The paper presents an extensible Petri Net Markup Language (xPNML), which is an extended version of PNML. The xPNML format overcomes limitations associated with PNML structure for...
Most large-scaled software systems are structured in distributed components to manage complexity and have to cope with concurrent executed threads. System decomposition and concur...
We propose a new multi-scale terrain model, based on a hierarchical representation for the morphology of a terrain. The basis of our morphological model is a dual Morse decomposit...
Emanuele Danovaro, Leila De Floriani, Maria Vitali...