The paper discusses a choice of appropriate software architecture with regards to the specifications of embedded applications as information systems particularly used in area of ra...
We present an algorithm that identifies the reasoning patterns of agents in a game, by iteratively examining the graph structure of its Multi-Agent Influence Diagram (MAID) repres...
We introduce Clique Matrices as an alternative representation of undirected graphs, being a generalisation of the incidence matrix representation. Here we use clique matrices to d...
The paper explores the nature of professional intellect and the requirements for managing it, an area acknowledged as being under-researched. Five case studies in the professional ...
This work presents a generalized theoretical framework that allows incorporation of opponent models into adversary search. We present the M algorithm, a generalization of minimax ...