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DIGRA
2003
Springer
15 years 4 months ago
Game Design Patterns
We present a model to support the design, analysis, and comparison of games through the use of game design patterns, descriptions of reoccurring interaction relevant to game play....
Staffan Björk, Sus Lundgren, Jussi Holopainen
ECCV
2010
Springer
15 years 4 months ago
Bilinear factorization via Augmented Lagrange Multipliers
This paper presents a unified approach to solve different bilinear factorization problems in Computer Vision in the presence of missing data in the measurements. The problem is f...
BIRTHDAY
2009
Springer
15 years 4 months ago
Pervasive Theory of Memory
For many aspects of memory theoretical treatment already exists, in particular for: simple cache construction, store buers and store buer forwarding, cache coherence protocols, o...
Ulan Degenbaev, Wolfgang J. Paul, Norbert Schirmer
EPIA
2001
Springer
15 years 3 months ago
Modelling Agent Societies: Co-ordination Frameworks and Institutions
Organisations can be defined as a set of entities regulated by mechanisms of social order and created by more or less autonomous actors to achieve common goals. Multi-agent systems...
Virginia Dignum, Frank Dignum
ER
2001
Springer
131views Database» more  ER 2001»
15 years 3 months ago
Seamless Personalization of E-commerce Applications
In this paper we present an original approach for personalizing complex Web applications, in particular e-commerce applications. This approach is based on a clear separation of con...
Juan Cappi, Gustavo Rossi, Andres Fortier, Daniel ...