Objects and scenes in virtual worlds such as 3-d computer games are typically represented by polygonal surface meshes. On the other hand, physically-based simulations of deformati...
The paper describes the design and evaluation of AdHoc extensions to the IEEE 802.15.3 Medium Access Control (MAC) layer for Wireless Personal Area Networks (WPANs). The proposed ...
Samir Datta, Ivan Seskar, Mustafa Demirhan, Siun-C...
Salient areas in natural scenes are generally regarded as the candidates of attention focus in human eyes, which is the key stage in object detection. In computer vision, many mod...
In this paper, we propose a collaborative technique for face orientation estimation in smart camera networks. The proposed spatiotemporal feature fusion analysis is based on active...
In this paper, we propose a new approach to detect activated time series in functional MRI using support vector clustering (SVC). We extract Fourier coefficients as the features of...
Defeng Wang, Lin Shi, Daniel S. Yeung, Pheng-Ann H...