Virtual reality has been proposed as a training regime for a large number of tasks from surgery rehearsal (cf. [Robb et al. 1996], to combat simulation (cf. [U. S. Congress, Offi...
This paper provides a technique for measuring camera translation relatively w.r.t. the scene from two images. We demonstrate that the amount of the translation can be reliably mea...
Akihiko Torii, Bastian Leibe, Michal Havlena, Tom&...
Multi-chamber heart segmentation is a prerequisite for global quantification of the cardiac function. The complexity of cardiac anatomy, poor contrast, noise or motion artifacts ...
Yefeng Zheng, Adrian Barbu, Bogdan Georgescu, Mich...
In this paper, we present a method to speed up video encoding of GPU rendered 3D scenes, which is particularly suited for the efficient and low-delay encoding of 3D game output as...
Structuring video data is necessary for its effective retrieval and summarization. In particular, collecting similar scenes from semantic aspects highly contributes to the structu...