The “zipper” is a well known design pattern for providing a cursorlike interface to a data structure. However, the classic treatise by Huet only scratches the surface of some ...
We propose a new approach called "appearance clustering" for scene analysis. The key idea in this approach is that the scene points can be clustered according to their s...
Abstract. We present an efficient and robust algorithm for computing continuous visibility for two- or three-dimensional shapes whose boundaries are NURBS curves or surfaces by li...
Projection matrices from projective spaces ? to ? have long been used in multiple-view geometry to model the perspective projection created by the pin-hole camera. In this work we...
One of the challenges in geometry processing is to automatically reconstruct a higher-level representation from raw geometric data. For instance, computing a parameterization of a...