This paper proposes a face hallucination method for the reconstruction of high-resolution facial images from single-frame, low-resolution facial images. The proposed method has bee...
Character animation in video games--whether manually keyframed or motion captured--has traditionally relied on codifying skeletons early in a game's development, and creating...
Chris Hecker, Bernd Raabe, Ryan W. Enslow, John De...
Abstract--A method for the computation of nonlinear digital filter networks containing delay-free loops is proposed. By preserving the topology of the network this method permits t...
In modern wireless systems employing diversity techniques, combining all the available diversity branches may not be feasible due to complexity and resource constraints. To allevia...
Image collections are getting larger and larger. To access those collections, systems for managing, searching, and browsing are necessary. Visualization plays an essential role in...