Sciweavers

105 search results - page 2 / 21
» Structured Blended Learning Implementation for an Open Learn...
Sort
View
CE
2008
86views more  CE 2008»
13 years 4 months ago
Free/libre open source software implementation in schools: Evidence from the field and implications for the future
This empirical paper shows how free/libre open source software (FLOSS) contributes to mutual and collaborative learning in an educational environment. Unlike proprietary software,...
Yu-Wei Lin, Enrico Zini
AIIDE
2008
13 years 8 months ago
OpenNERO: A Game Platform for AI Research and Education
OpenNERO is an open source game platform designed for game AI research. The software package combines features commonly available in modern game engines (such as 3D graphics, phys...
Igor Karpov, John Sheblak, Risto Miikkulainen
AIEDU
2007
83views more  AIEDU 2007»
13 years 6 months ago
Evidence-based Approach to Interacting with Open Student Models
Research efforts focused on developing "active reports" are currently underway. Active reports are designed to foster communication among teachers, students, and parents ...
Diego Zapata-Rivera, Eric G. Hansen, Valerie J. Sh...
JCP
2007
92views more  JCP 2007»
13 years 6 months ago
Lifelong Learning, Empirical Modelling and the Promises of Constructivism
—Educational technology is seen as key for lifelong learning, but it has yet to live up to expectation. We argue that current learning environments are typically oriented too muc...
Meurig Beynon, Antony Harfield
AH
2006
Springer
13 years 8 months ago
Dynamic Content Discovery, Harvesting and Delivery, from Open Corpus Sources, for Adaptive Systems
Personalised elearning is being heralded as one of the grand challenges of next generation learning systems, in particular, its ability to support greater effectiveness, efficiency...
Séamus Lawless, Vincent Wade