: Indexing video content is one of the most important problems in video databases. In this paper we present linear time and space algorithms for handling video metadata that repres...
Spyros Sioutas, Kostas Tsichlas, Bill Vassiliadis,...
It is difficult to render caustic patterns at interactive frame rates. This paper introduces new rendering techniques that relax current constraints, allowing scenes with moving, n...
A hybrid neuro-symbolic problem-solving model is presented in which the aim is to forecast parameters of a complex and dynamic environment in an unsupervised way. In situations in ...
We present a simple but powerful algorithm for optimizing the usage of hardware occlusion queries in arbitrary complex scenes. Our method minimizes the number of issued queries an...
In recent years it has been shown that, above a certain complexity, points become the most efficient rendering primitives. Although the programmability of the lastest graphics har...