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ACMACE
2011
ACM
13 years 11 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
FLAIRS
2008
15 years 2 months ago
Narratoria, an Authoring Suite for Digital Interactive Narrative
In this paper we present an authoring tool called Narratoria1 that allows non-technical experts in the field of digital entertainment to create interactive narratives with 3D grap...
Martin Van Velsen
HT
1993
ACM
15 years 3 months ago
Links in Hypermedia: The Requirement for Context
Taking the concept of a link from hypertext and adding to it the rich collection of information formats found in multimedia systems provides an extension to hypertext that is ofte...
Lynda Hardman, Dick C. A. Bulterman, Guido van Ros...
ITS
2010
Springer
200views Multimedia» more  ITS 2010»
15 years 1 months ago
Developing an Intelligent Tutoring System Using Natural Language for Knowledge Representation
Authoring the domain knowledge of an intelligent tutoring system (ITS) is a well-known problem, and an often-mentioned approach is to use authors who are domain experts. Unfortunat...
Sung-Young Jung, Kurt VanLehn
MHVR
1994
102views Multimedia» more  MHVR 1994»
15 years 3 months ago
Hooking Up 3-Space: Three-Dimensional Models as Fully-Fledged Hypermedia Documents
This paper examines the incorporation of three-dimensional models into hypermedia systems as fully- edged documents. Their use provides hypermedia authors with an additional, powe...
Keith Andrews, Michael Pichler