Sciweavers

3053 search results - page 468 / 611
» Structured Objects: Modeling and Reasoning
Sort
View
VR
2011
IEEE
309views Virtual Reality» more  VR 2011»
14 years 5 months ago
Two-handed tangible interaction techniques for composing augmented blocks
Abstract Modeling tools typically have their own interaction methods for combining virtual objects. For realistic composition in 3D space, many researchers from the fields of virt...
Hyeongmook Lee, Mark Billinghurst, Woontack Woo
GIS
2007
ACM
15 years 5 months ago
Pipelined spatial join processing for quadtree-based indexes
Spatial join is an important yet costly operation in spatial databases. In order to speed up the execution of a spatial join, the input tables are often indexed based on their spa...
Walid G. Aref
ATAL
2005
Springer
15 years 7 months ago
Knowledge and social laws
In this paper we combine existing work in the area of social laws with a framework for reasoning about knowledge in multi-agent systems. The unifying framework in which this is do...
Wiebe van der Hoek, Mark Roberts, Michael Wooldrid...
98
Voted
SIGECOM
2004
ACM
120views ECommerce» more  SIGECOM 2004»
15 years 7 months ago
Computational criticisms of the revelation principle
The revelation principle is a cornerstone tool in mechanism design. It states that one can restrict attention, without loss in the designer’s objective, to mechanisms in which A...
Vincent Conitzer, Tuomas Sandholm
CVPR
2012
IEEE
13 years 4 months ago
A learning-based framework for depth ordering
Depth ordering is instrumental for understanding the 3D geometry of an image. We as humans are surprisingly good ordering even with abstract 2D line drawings. In this paper we pro...
Zhaoyin Jia, Andrew C. Gallagher, Yao-Jen Chang, T...