In this paper we address the issue of structural multimedia similarity, which is based on the relations between the individual objects that comprise a multimedia document. We prop...
In recent publications, two prominent approaches can be found which deal with the complexity of large software systems. First, there is the object–oriented approach, where ”ob...
In the previous two decades, a number of qualitative constraint calculi have been developed, which are used to represent and reason about spatial configurations. A common property...
We describe a hierarchical probabilistic model for the detection and recognition of objects in cluttered, natural scenes. The model is based on a set of parts which describe the e...
Erik B. Sudderth, Antonio B. Torralba, William T. ...
— Obtaining models of dynamic 3D objects is an important part of content generation for computer graphics. Numerous methods have been extended from static scenarios to model dyna...