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ECCV
2000
Springer
15 years 11 months ago
Multibody Structure and Motion: 3-D Reconstruction of Independently Moving Objects
Abstract. This paper extends the recovery of structure and motion to image sequences with several independently moving objects. The motion, structure, and camera calibration are al...
Andrew W. Fitzgibbon, Andrew Zisserman
FCCM
2000
IEEE
144views VLSI» more  FCCM 2000»
15 years 2 months ago
Automatic Synthesis of Data Storage and Control Structures for FPGA-Based Computing Engines
Mapping computations written in high-level programming languages to FPGA-based computing engines requires programmers to generate the datapath responsible for the core of the comp...
Pedro C. Diniz, Joonseok Park
CVIU
2007
113views more  CVIU 2007»
14 years 10 months ago
Primal sketch: Integrating structure and texture
This article proposes a generative image model, which is called ‘‘primal sketch,’’ following Marr’s insight and terminology. This model combines two prominent classes of...
Cheng-en Guo, Song Chun Zhu, Ying Nian Wu
ALIFE
1998
14 years 9 months ago
Computational Models for the Formation of Protocell Structures
There have been various attempts to simulate the self-assembly process of lipid aggregates by computers. However, due to the computationally complex nature of the problem, previou...
Linglan Edwards, Yun Peng, James A. Reggia
TROB
2008
106views more  TROB 2008»
14 years 9 months ago
Discovering Higher Level Structure in Visual SLAM
We describe a novel method for discovering and incorporating higher level map structure in a real-time visual SLAM system. Previous approaches use sparse maps, populated by isolate...
Andrew P. Gee, Denis Chekhlov, Andrew Calway, Walt...