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VSGAMES
2010
120views Game Theory» more  VSGAMES 2010»
15 years 4 months ago
Randomly Generated 3D Environments for Serious Games
— This paper describes a variety of methods that can be used to create realistic, random 3D environments for serious games requiring real-time performance. These include the gene...
Jeremy Noghani, Fotis Liarokapis, Eike Falk Anders...
CVPR
2008
IEEE
16 years 8 months ago
Semantic-based indexing of fetal anatomies from 3-D ultrasound data using global/semi-local context and sequential sampling
The use of 3-D ultrasound data has several advantages over 2-D ultrasound for fetal biometric measurements, such as considerable decrease in the examination time, possibility of p...
Gustavo Carneiro, Fernando Amat, Bogdan Georgescu,...
ECCV
2008
Springer
16 years 8 months ago
Structuring Visual Words in 3D for Arbitrary-View Object Localization
Abstract. We propose a novel and efficient method for generic arbitraryview object class detection and localization. In contrast to existing singleview and multi-view methods using...
Jianxiong Xiao, Jingni Chen, Dit-Yan Yeung, Long Q...
IROS
2006
IEEE
144views Robotics» more  IROS 2006»
16 years 15 days ago
Estimating Probability Distribution with Q-learning for Biped Gait Generation and Optimization
— A new biped gait generation and optimization method is proposed in the frame of Estimation of Distribution Algorithms (EDAs) with Q-learning method. By formulating the biped ga...
Lingyun Hu, Changjiu Zhou, Zengqi Sun
ATAL
2008
Springer
15 years 8 months ago
A Hybrid Reputation Model Based on the Use of Organizations
In this paper we present a hybrid reputation model focused on organizational structures that attempts to solve problems associated with both centralized and decentralized reputatio...
Viviane Torres da Silva, Ramón Hermoso, Rob...