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DIGRA
2003
Springer
15 years 9 months ago
Game Design Patterns
We present a model to support the design, analysis, and comparison of games through the use of game design patterns, descriptions of reoccurring interaction relevant to game play....
Staffan Björk, Sus Lundgren, Jussi Holopainen
EMO
2003
Springer
81views Optimization» more  EMO 2003»
15 years 9 months ago
Solving Hierarchical Optimization Problems Using MOEAs
Abstract. In this paper, we propose an approach for solving hierarchical multi-objective optimization problems (MOPs). In realistic MOPs, two main challenges have to be considered:...
Christian Haubelt, Sanaz Mostaghim, Jürgen Te...
IWPC
2002
IEEE
15 years 9 months ago
Pattern-Supported Architecture Recovery
Architectural patterns and styles represent important design decisions and thus are valuable abstractions for architecture recovery. Recognizing them is a challenge because styles...
Martin Pinzger, Harald Gall
ICWE
2010
Springer
15 years 9 months ago
Combining Schema and Level-Based Matching for Web Service Discovery
Due to the availability of huge number of Web services (WSs), finding an appropriate WS according to the requirement of a service consumer is still a challenge. In this paper, we ...
Alsayed Algergawy, Richi Nayak, Norbert Siegmund, ...
SAC
2009
ACM
15 years 9 months ago
Discovering XML keys and foreign keys in queries
The XML has undoubtedly become a standard for data representation and manipulation. But most of XML documents are still created without the respective description of their structu...
Martin Necaský, Irena Mlýnková...