One of the most important topics in modern Internet-based multimedia e-learning systems oriented towards teachers, students and learners in general, is the treatment of informatio...
Paraskevi K. Tzouveli, Phivos Mylonas, Stefanos D....
Modeling the cognitive processes of learners is fundamental to build educational software that are autonomous and that can provide highly tailored assistance during learning [3]. F...
Philippe Fournier-Viger, Roger Nkambou, Andr&eacut...
“Lemat” is an acronym for Libro Electrónico de Matemáticas, which means Electronic Book of Mathematics. It is a project developed by a group of teachers at secondary school ...
Beatriz Porras, Jose A. Cordon, Juan Manuel Olazab...
Games for learning cannot take the same design approach as games when targeting audiences. While players of entertainment games have the luxury of choosing games that suit them, s...
Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben ...
Automatic assessment of programming exercises is typically based on testing approach. Most automatic assessment frameworks execute tests and evaluate test results automatically, bu...