This paper presents a theoretical framework, which has been adopted in designing an on-line multi-player strategy game Europe 2045. Europe 2045 is an educational tool for high scho...
E-learning environments increasingly serve as important infrastructural features of universities that enable teachers to provide students with different representations of knowled...
In many intelligent tutoring systems, a detailed model of the task domain is constructed and used to provide students with assistance and direction. Reciprocal tutoring systems, h...
The performance of a learning classifier system is due to its two main components. First, it evolves new structures by generating new rules in a genetic process; second, it adjust...
The collection of student feedback is seen as a central strategy to monitor the quality and standards of teaching and learning in Higher Education Institutions. The increasing use...