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SSDBM
2010
IEEE
153views Database» more  SSDBM 2010»
15 years 2 months ago
Scalable Clustering Algorithm for N-Body Simulations in a Shared-Nothing Cluster
Abstract. Scientists’ ability to generate and collect massive-scale datasets is increasing. As a result, constraints in data analysis capability rather than limitations in the av...
YongChul Kwon, Dylan Nunley, Jeffrey P. Gardner, M...
AIPR
2002
IEEE
15 years 2 months ago
Hyperspectral Imaging of Kaposi's Sarcoma for Disease Assessment and Treatment Monitoring
Light spectroscopic methods are critical to advances in molecular characterization of disease processes. However, these methods have been limited to in-vitro or cell culture studi...
David Hattery, Moinuddin Hassan, Stavros Demos, Am...
HICSS
2002
IEEE
113views Biometrics» more  HICSS 2002»
15 years 2 months ago
Designing and Examining PC to Palm Collaboration
One trend in day-to-day computing involves moving seamlessly from large powerful workstations to small handheld devices. A second trend is continuous collaboration with colleagues...
Ivan Marsic, Allan Meng Krebs, Bogdan Dorohonceanu...
SIGMOD
2010
ACM
173views Database» more  SIGMOD 2010»
15 years 2 months ago
PR-join: a non-blocking join achieving higher early result rate with statistical guarantees
Online aggregation is a promising solution to achieving fast early responses for interactive ad-hoc queries that compute aggregates on a large amount of data. Essential to the suc...
Shimin Chen, Phillip B. Gibbons, Suman Nath
FUN
2010
Springer
233views Algorithms» more  FUN 2010»
15 years 2 months ago
The Complexity of Flood Filling Games
We study the complexity of the popular one player combinatorial game known as Flood-It. In this game the player is given an n×n board of tiles where each tile is allocated one of ...
David Arthur, Raphaël Clifford, Markus Jalsen...
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