Reconstruction of 3D structures from uncalibrated image sequences has a wealthy history. Most work has been focused on rigid objects or static scenes. This paper studies the probl...
Many location-based applications require constant monitoring of k-nearest neighbor (k-NN) queries over moving objects within a geographic area. Existing approaches to this problem...
The lack of eye contact in video conference degrades the user’s experience. This problem has been known and studied for many years. There are hardware-based solutions to the eye...
In this paper we propose a voting-based object boundary reconstruction approach. Tensor voting has been studied by many people recently, and it can be used for boundary estimation...
— With the constraints of network topologies and link capacities, achieving the optimal end-to-end throughput in data networks has been known as a fundamental but computationally...