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GECCO
2009
Springer
124views Optimization» more  GECCO 2009»
15 years 3 months ago
Reinforcement learning for games: failures and successes
We apply CMA-ES, an evolution strategy with covariance matrix adaptation, and TDL (Temporal Difference Learning) to reinforcement learning tasks. In both cases these algorithms se...
Wolfgang Konen, Thomas Bartz-Beielstein
IPM
2007
145views more  IPM 2007»
14 years 11 months ago
Text mining techniques for patent analysis
Patent documents contain important research results. However, they are lengthy and rich in technical terminology such that it takes a lot of human efforts for analyses. Automatic...
Yuen-Hsien Tseng, Chi-Jen Lin, Yu-I Lin
GECCO
2000
Springer
15 years 2 months ago
Sampling Bias and Search Space Boundary Extension in Real Coded Genetic Algorithms
In Real coded genetic algorithms, some crossover operators do not work well on functions which have their optimum at the corner of the search space. To cope with this problem, we ...
Shigeyoshi Tsutsui
DAC
1998
ACM
16 years 1 days ago
Functional Vector Generation for HDL Models Using Linear Programming and 3-Satisfiability
Abstract-Our strategy for automatic generation of functional vectors is based on exercising selected paths in the given hardware description language (HDL) model. The HDL model des...
Farzan Fallah, Srinivas Devadas, Kurt Keutzer
TIP
2008
124views more  TIP 2008»
14 years 11 months ago
GAFFE: A Gaze-Attentive Fixation Finding Engine
Abstract-- The ability to automatically detect visually interesting regions in images has many practical applications, especially in the design of active machine vision and automat...
Umesh Rajashekar, Ian van der Linde, Alan C. Bovik...