Sciweavers

188 search results - page 22 / 38
» Stylized Rendering Using Samples of a Painted Image
Sort
View
70
Voted
DIGRA
2003
Springer
15 years 2 months ago
The Diverse Worlds of Computer Games: A Content Analysis of Spaces, Populations, Styles and Narratives
The Diverse Worlds Project analysed 130 computer and video games (CVGs) to understand their textual landscape. Titles were sampled from the five gaming platforms dominant in 2002....
Jeffrey E. Brand, Scott Knight, Jakub Majewski
77
Voted
VISUALIZATION
2002
IEEE
15 years 2 months ago
Interactive Rendering of Large Volume Data Sets
We present a new algorithm for rendering very large volume data sets at interactive framerates on standard PC hardware. The algorithm accepts scalar data sampled on a regular grid...
Stefan Guthe, Michael Wand, Julius Gonser, Wolfgan...
87
Voted
ICCS
2005
Springer
15 years 3 months ago
Efficient Interactive Pre-integrated Volume Rendering
Pre-integrated volume rendering has become one of the most efficient and important techniques in three dimensional medical visualization. It can produce high-quality images with le...
Heewon Kye, Helen Hong, Yeong-Gil Shin
60
Voted
VISUALIZATION
2002
IEEE
15 years 2 months ago
Sea of Images
A long-standing research problem in computer graphics is to reproduce the visual experience of walking through a large photorealistic environment interactively. On one hand, tradi...
Daniel G. Aliaga, Thomas A. Funkhouser, Dimah Yano...
TOG
2008
140views more  TOG 2008»
14 years 9 months ago
Multidimensional adaptive sampling and reconstruction for ray tracing
We present a new adaptive sampling strategy for ray tracing. Our technique is specifically designed to handle multidimensional sample domains, and it is well suited for efficientl...
Toshiya Hachisuka, Wojciech Jarosz, Richard Peter ...