We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...
While several image-based rendering techniques have been proposed to successfully render scenes/objects from a large collection (e.g., thousands) of images without explicitly reco...
In this paper a novel high-quality reconstruction scheme is presented. Although our method is mainly proposed to reconstruct volumetric data sampled on an optimal Body-Centered Cu...
Realistic rendering of participating media is one of the major subjects in computer graphics. Monte Carlo techniques are widely used for realistic rendering because they provide u...
A perceptually based approach for selecting image samples has been developed. An existing image processing vision model has been extended to handle color and has been simplified ...