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» Subdivision surface watermarking
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76
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TOG
2008
78views more  TOG 2008»
14 years 9 months ago
Subdivision shading
The idea of Phong Shading is applied to subdivision surfaces: normals are associated with vertices and the same construction is used for both locations and normals. This creates v...
Marc Alexa, Tamy Boubekeur
CAGD
2008
104views more  CAGD 2008»
14 years 9 months ago
Local energy-optimizing subdivision algorithms
In this paper a method is presented to fair the limit surface of a subdivision algorithm locally around an extraordinary point. The dominant six eigenvalues of the subdivision mat...
Ingo Ginkel, Georg Umlauf
74
Voted
SIGGRAPH
2000
ACM
15 years 2 months ago
Patching Catmull-Clark meshes
Named after the title, the PCCM transformation is a simple, explicit algorithm that creates large, smoothly joining bicubic Nurbs patches from a refined Catmull-Clark subdivision...
Jörg Peters
CGF
2006
107views more  CGF 2006»
14 years 9 months ago
Volume-Surface Trees
Many algorithms in computer graphics improve their efficiency by using Hierarchical Space Subdivision Schemes (HS3), such as octrees, kD-trees or BSP trees. Such HS3 usually provi...
Tamy Boubekeur, Wolfgang Heidrich, Xavier Granier,...
CGF
2002
142views more  CGF 2002»
14 years 9 months ago
Efficient Fitting and Rendering of Large Scattered Data Sets Using Subdivision Surfaces
We present a method to efficiently construct and render a smooth surface for approximation of large functional scattered data. Using a subdivision surface framework and techniques...
Vincent Scheib, Jörg Haber, Ming C. Lin, Hans...