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SI3D
2006
ACM
15 years 5 months ago
Hardware accelerated multi-resolution geometry synthesis
In this paper, we propose a new technique for hardware accelerated multi-resolution geometry synthesis. The level of detail for a given viewpoint is created on-the-fly, allowing f...
Martin Bokeloh, Michael Wand
COMPGEOM
1998
ACM
15 years 4 months ago
Constructing Approximate Shortest Path Maps in Three Dimensions
We present a new technique for constructing a data-structure that approximates shortest path maps in IRd . By applying this technique, we get the following two results on approxim...
Sariel Har-Peled
VISUALIZATION
1997
IEEE
15 years 4 months ago
Multiresolution tetrahedral framework for visualizing regular volume data
We present a multiresolution framework, called Multi-Tetra framework, that approximates volume data with different levelsof-detail tetrahedra. The framework is generated through a...
Yong Zhou, Baoquan Chen, Arie E. Kaufman
VISSYM
2007
15 years 2 months ago
Visualization Methods for Vortex Rings and Vortex Breakdown Bubbles
Vortex breakdown bubbles are a subject which is of interest in many disciplines such as aeronautics, mixing, and combustion. Existing visualization methods are based on stream sur...
Ronald Peikert, Filip Sadlo
CCCG
1998
15 years 1 months ago
A modified longest side bisection triangulation
Fast and efficient exploration of large terrains in a virtual reality manner requires different levels of detail to speedup processing of terrain parts in background. Thus, the tr...
Christoph Stamm, Stephan Eidenbenz, Renato Pajarol...