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CGF
2000
174views more  CGF 2000»
13 years 6 months ago
Multiresolution shape deformations for meshes with dynamic vertex connectivity
Multiresolution shape representation is a very effective way to decompose surface geometry into several levels of detail. Geometric modeling with such representations enables flex...
Leif Kobbelt, Thilo Bareuther, Hans-Peter Seidel
TROB
2010
176views more  TROB 2010»
13 years 29 days ago
Modeling Deformations of General Parametric Shells Grasped by a Robot Hand
The robot hand applying force on a deformable object will result in a changing wrench space due to the varying shape and normal of the contact area. Design and analysis of a manipu...
Jiang Tian, Yan-Bin Jia
DAGSTUHL
2010
13 years 7 months ago
CSG Operations of Arbitrary Primitives with Interval Arithmetic and Real-Time Ray Casting
We apply Knoll et al.'s algorithm [9] to interactively ray-cast constructive solid geometry (CSG) objects of arbitrary primitives represented as implicit functions. Whereas m...
Younis Hijazi, Aaron Knoll, Mathias Schott, Andrew...
DM
2002
186views more  DM 2002»
13 years 6 months ago
Coloring Eulerian triangulations of the projective plane
A simple characterization of the 3, 4, or 5-colorable Eulerian triangulations of the projective plane is given. Key words: Projective plane, triangulation, coloring, Eulerian grap...
Bojan Mohar
ICIP
2005
IEEE
14 years 8 months ago
A dynamic Bezier curve model
Bezier curves (BC) are fundamental to a wide range of applications from computer-aided design through to object shape descriptions and surface mapping. Since BC only consider glob...
Ferdous Ahmed Sohel, Laurence S. Dooley, Gour C. K...