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CGF
2000
174views more  CGF 2000»
14 years 11 months ago
Multiresolution shape deformations for meshes with dynamic vertex connectivity
Multiresolution shape representation is a very effective way to decompose surface geometry into several levels of detail. Geometric modeling with such representations enables flex...
Leif Kobbelt, Thilo Bareuther, Hans-Peter Seidel
TROB
2010
176views more  TROB 2010»
14 years 6 months ago
Modeling Deformations of General Parametric Shells Grasped by a Robot Hand
The robot hand applying force on a deformable object will result in a changing wrench space due to the varying shape and normal of the contact area. Design and analysis of a manipu...
Jiang Tian, Yan-Bin Jia
DAGSTUHL
2010
15 years 1 months ago
CSG Operations of Arbitrary Primitives with Interval Arithmetic and Real-Time Ray Casting
We apply Knoll et al.'s algorithm [9] to interactively ray-cast constructive solid geometry (CSG) objects of arbitrary primitives represented as implicit functions. Whereas m...
Younis Hijazi, Aaron Knoll, Mathias Schott, Andrew...
DM
2002
186views more  DM 2002»
14 years 11 months ago
Coloring Eulerian triangulations of the projective plane
A simple characterization of the 3, 4, or 5-colorable Eulerian triangulations of the projective plane is given. Key words: Projective plane, triangulation, coloring, Eulerian grap...
Bojan Mohar
ICIP
2005
IEEE
16 years 1 months ago
A dynamic Bezier curve model
Bezier curves (BC) are fundamental to a wide range of applications from computer-aided design through to object shape descriptions and surface mapping. Since BC only consider glob...
Ferdous Ahmed Sohel, Laurence S. Dooley, Gour C. K...