This paper discusses how to squeeze volume rendering into as few bits per operation as possible while still retaining excellent image quality. For each of the typical volume rende...
Ingmar Bitter, Neophytos Neophytou, Klaus Mueller,...
This paper introduces feature-based textures, a new image representation that combines features and samples for high-quality texture mapping. Features identify boundaries within a...
We present a new image-based stereoscopic painterly algorithm that we use to automatically generate stereoscopic paintings. Our work is motivated by contemporary painters who have...
A new split accumulator architecture to be used in direct digital frequency synthesizers (DDFS) systems is presented. This new design eliminates the need of adders on the section ...
— One of the most difficult aspects of dealing with illumination effects in computer vision is accounting for specularity in the images of real objects. The specular regions in ...