In this paper, we explore the use of an interaction technique called sequential segmentation to support target selection for mobile devices. Sequential segmentation iteratively pa...
Abstract. This paper describes daily life activity recognition using wearable acceleration sensors attached to four different parts of the human body. The experimental data set con...
— Intelligent agents in games and simulators often operate in environments subject to symmetric transformations that produce new but equally legitimate environments, such as reï¬...
Modern embedded systems for image processing involve increasingly complex levels of functionality under real-time and resourcerelated constraints. As this complexity increases, th...
This paper presents a methodology to combine Transaction Level Modeling and System/Network co-simulation for the design of networked embedded systems. As a result, a new design di...