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146
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SOFTVIS
2010
ACM
15 years 4 months ago
Software evolution storylines
This paper presents a technique for visualizing the interactions between developers in software project evolution. The goal is to produce a visualization that shows more detail th...
Michael Ogawa, Kwan-Liu Ma
138
Voted
CODES
2008
IEEE
15 years 4 months ago
Methodology for multi-granularity embedded processor power model generation for an ESL design flow
With power becoming a major constraint for multi-processor embedded systems, it is becoming important for designers to characterize and model processor power dissipation. It is cr...
Young-Hwan Park, Sudeep Pasricha, Fadi J. Kurdahi,...
150
Voted
CGF
2010
189views more  CGF 2010»
15 years 3 months ago
Real-time Depth of Field Rendering via Dynamic Light Field Generation and Filtering
We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample t...
Xuan Yu, Rui Wang, Jingyi Yu
127
Voted
CGF
2010
99views more  CGF 2010»
15 years 3 months ago
Understanding Interactive Legends: a Comparative Evaluation with Standard Widgets
Interactive information visualization systems rely on widgets to allow users to interact with the data and modify the representation. We define interactive legends as a class of c...
Nathalie Henry Riche, Bongshin Lee, Catherine Plai...
138
Voted
CGF
2008
217views more  CGF 2008»
15 years 3 months ago
A Flexible Kernel for Adaptive Mesh Refinement on GPU
We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive ...
Tamy Boubekeur, Christophe Schlick