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SOFTVIS
2010
ACM
15 years 1 days ago
Software evolution storylines
This paper presents a technique for visualizing the interactions between developers in software project evolution. The goal is to produce a visualization that shows more detail th...
Michael Ogawa, Kwan-Liu Ma
CODES
2008
IEEE
15 years 2 hour ago
Methodology for multi-granularity embedded processor power model generation for an ESL design flow
With power becoming a major constraint for multi-processor embedded systems, it is becoming important for designers to characterize and model processor power dissipation. It is cr...
Young-Hwan Park, Sudeep Pasricha, Fadi J. Kurdahi,...
CGF
2010
189views more  CGF 2010»
14 years 12 months ago
Real-time Depth of Field Rendering via Dynamic Light Field Generation and Filtering
We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample t...
Xuan Yu, Rui Wang, Jingyi Yu
CGF
2010
99views more  CGF 2010»
14 years 12 months ago
Understanding Interactive Legends: a Comparative Evaluation with Standard Widgets
Interactive information visualization systems rely on widgets to allow users to interact with the data and modify the representation. We define interactive legends as a class of c...
Nathalie Henry Riche, Bongshin Lee, Catherine Plai...
CGF
2008
217views more  CGF 2008»
14 years 12 months ago
A Flexible Kernel for Adaptive Mesh Refinement on GPU
We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive ...
Tamy Boubekeur, Christophe Schlick