Over the past century alone, millions of hours of audiovisual data have been collected with great potential for e.g., new creative productions, research and educational purposes. ...
3D virtual environments are increasingly used for education, business and recreation but are often inaccessible to users who are visually impaired, effectively creating a digital ...
Gareth R. White, Geraldine Fitzpatrick, Graham McA...
In this paper we describe a practical framework for studying the navigational behavior of the users of an e-learning environment integrated in a virtual campus. The students navig...
Designing and testing distributed applications is still a difficult task that requires in-depth knowledge about networking issues. Eclipse is, among other things, a powerful and w...
Jan S. Rellermeyer, Gustavo Alonso, Timothy Roscoe
The“wisdom of crowds”is accomplishing tasks that are cumbersome for individuals yet cannot be fully automated by means of specialized computer algorithms. One such task is the...
Kai Eckert, Mathias Niepert, Christof Niemann, Cam...