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» Sublinear Time Algorithms for Metric Space Problems
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SIGECOM
2006
ACM
135views ECommerce» more  SIGECOM 2006»
15 years 9 months ago
Finding equilibria in large sequential games of imperfect information
Finding an equilibrium of an extensive form game of imperfect information is a fundamental problem in computational game theory, but current techniques do not scale to large games...
Andrew Gilpin, Tuomas Sandholm
ICTCS
2005
Springer
15 years 8 months ago
Improved Algorithms for Polynomial-Time Decay and Time-Decay with Additive Error
Abstract. We consider the problem of maintaining polynomial and exponential decay aggregates of a data stream, where the weight of values seen from the stream diminishes as time el...
Tsvi Kopelowitz, Ely Porat
129
Voted
CCCG
2007
15 years 4 months ago
Approximating k-hop Minimum Spanning Trees in Euclidean Metrics
In the minimum-cost k-hop spanning tree (k-hop MST) problem, we are given a set S of n points in a metric space, a positive small integer k and a root point r ∈ S. We are intere...
Sören Laue, Domagoj Matijevic
ICPR
2010
IEEE
15 years 3 months ago
A Constant Average Time Algorithm to Allow Insertions in the LAESA Fast Nearest Neighbour Search Index
Abstract—Nearest Neighbour search is a widely used technique in Pattern Recognition. In order to speed up the search many indexing techniques have been proposed. However, most of...
Luisa Micó, José Oncina
146
Voted
EDBT
2011
ACM
225views Database» more  EDBT 2011»
14 years 6 months ago
On (not) indexing quadratic form distance by metric access methods
The quadratic form distance (QFD) has been utilized as an effective similarity function in multimedia retrieval, in particular, when a histogram representation of objects is used...
Tomás Skopal, Tomás Bartos, Jakub Lo...