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121
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MOBIHOC
2001
ACM
16 years 11 days ago
Geometric spanner for routing in mobile networks
We propose a new routing graph, the Restricted Delaunay Graph (RDG), for ad hoc networks. Combined with a node clustering algorithm, RDG can be used as an underlying graph for geo...
Jie Gao, Leonidas J. Guibas, John Hershberger, Li ...
ESA
2009
Springer
127views Algorithms» more  ESA 2009»
15 years 5 months ago
Geometric Spanners for Weighted Point Sets
Let (S, d) be a finite metric space, where each element p ∈ S has a non-negative weight w(p). We study spanners for the set S with respect to weighted distance function dw, wher...
Mohammad Ali Abam, Mark de Berg, Mohammad Farshi, ...
118
Voted
3DPVT
2004
IEEE
149views Visualization» more  3DPVT 2004»
15 years 4 months ago
Fan-Meshes: A Geometric Primitive for Point-Based Description of 3D Models and Scenes
We propose a new data structure, called Fan-Meshes (FM), for reconstructing 3D models and scenes represented by dense scanning point clouds. It is a local piecewise linear approxi...
Xiaotian Yan, Fang Meng, Hongbin Zha
94
Voted
CVIU
2006
104views more  CVIU 2006»
15 years 24 days ago
A unifying geometric representation for central projection systems
In this paper we study projection systems with a single effective viewpoint, including combinations of mirrors and lenses (catadioptric) as well as just lenses with or without rad...
João P. Barreto
93
Voted
TOG
2008
109views more  TOG 2008»
15 years 20 days ago
Geometric skinning with approximate dual quaternion blending
Skinning of skeletally deformable models is extensively used for real-time animation of characters, creatures and similar objects. The standard solution, linear blend skinning, ha...
Ladislav Kavan, Steven Collins, Jirí Z&aacu...