The construction of low-dimensional models explaining highdimensional signal observations provides concise and efficient data representations. In this paper, we focus on pattern ...
The paper deals with the problem of computing schedules for multi-threaded real-time programs. In [14] we introduced a scheduling method based on the geometrization of PV programs...
Humans have an amazing ability to instantly grasp the overall 3D structure of a scene – ground orientation, relative positions of major landmarks, etc – even from a single ima...
We present a general approach for designing approximation algorithms for a fundamental class of geometric clustering problems in arbitrary dimensions. More specifically, our appro...
Wenceslas Fernandez de la Vega, Marek Karpinski, C...
A limitation of the state-of-art multi-view reconstruction algorithms is in their ability to handle scenes with very little texture or a lot of clutter. Texture-less scenes with c...