In many cases the surfaces of geometric models consist of a large number of triangles. Several algorithms were developed to reduce the number of triangles required to approximate ...
Reinhard Klein, Gunther Liebich, Wolfgang Stra&szl...
The persistence diagram of a real-valued function on a topological space is a multiset of points in the extended plane. We prove that under mild assumptions on the function, the p...
David Cohen-Steiner, Herbert Edelsbrunner, John Ha...
We present a framework for implementing geometric algorithms involving motion. It is written in C++ and modeled after and makes extensive use of CGAL (Computational Geometry Algor...
Leonidas J. Guibas, Menelaos I. Karavelas, Daniel ...
We present two extensions of the algorithm by Broomhead et al [2] which is based on the idea that singular values that scale linearly with the radius of the data ball can be explo...
We present a discriminative shape-based algorithm for object category localization and recognition. Our method learns object models in a weakly-supervised fashion, without requiri...
Marius Leordeanu, Martial Hebert, Rahul Sukthankar