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ICRA
2007
IEEE
155views Robotics» more  ICRA 2007»
15 years 9 months ago
Swept Volume approximation of polygon soups
— We present a fast GPU-based algorithm to approximate the Swept Volume (SV) boundary of arbitrary polygon soup models. Despite the extensive research on calculating the volume s...
Jesse C. Himmelstein, Etienne Ferre, Jean-Paul Lau...
IROS
2007
IEEE
309views Robotics» more  IROS 2007»
15 years 9 months ago
3D relative pose estimation from distance-only measurements
Abstract— In this paper, we develop an algorithm for determining the relative position and attitude of two robots moving in 3D, using only dead-reckoning and inter-robot distance...
Nikolas Trawny, Xun S. Zhou, Ke X. Zhou, Stergios ...
EDUTAINMENT
2007
Springer
15 years 9 months ago
Interactive Composition of 3D Faces for Virtual Characters
As many 3D on-line games appear, there is an increased need for simple and efficient techniques to create many new faces. This paper presents a new algorithm to composite 3D faces ...
Haeyoung Lee, Sungyeol Lee
VRCAI
2006
ACM
15 years 9 months ago
Kinetic bounding volume hierarchies for deformable objects
We present novel algorithms for updating bounding volume hierarchies of objects undergoing arbitrary deformations. Therefore, we introduce two new data structures, the kinetic AAB...
Gabriel Zachmann, Rene Weller
ICPR
2010
IEEE
15 years 9 months ago
Road Sign Detection in Images: A Case Study
Road sign identification in images is an important issue, in particular for vehicle safety applications. It is usually tackled in three stages: detection, recognition and trackin...
Rachid Belaroussi, Philippe Foucher, Jean-Philippe...