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MTA
2011
184views Hardware» more  MTA 2011»
14 years 3 months ago
Real-time control of individual agents for crowd simulation
This paper presents a novel approach for individual agent’s motion simulation in real-time virtual environments. In our model, we focus on addressing two problems: 1) the control...
Yunbo Rao, Leiting Chen, Qihe Liu, Weiyao Lin, Yan...
APVIS
2011
14 years 24 days ago
Loose capacity-constrained representatives for the qualitative visual analysis in molecular dynamics
Molecular dynamics is a widely used simulation technique to investigate material properties and structural changes under external forces. The availability of more powerful cluster...
Steffen Frey, Thomas Schlömer, Sebastian Grot...
141
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TOG
2012
206views Communications» more  TOG 2012»
13 years 3 months ago
Beady: interactive beadwork design and construction
We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...
Yuki Igarashi, Takeo Igarashi, Jun Mitani
123
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AAAI
2012
13 years 3 months ago
Transfer Learning with Graph Co-Regularization
Transfer learning proves to be effective for leveraging labeled data in the source domain to build an accurate classifier in the target domain. The basic assumption behind transf...
Mingsheng Long, Jianmin Wang 0001, Guiguang Ding, ...
CVPR
2009
IEEE
16 years 5 months ago
Tracking of a Non-Rigid Object via Patch-based Dynamic Appearance Modeling and Adaptive Basin Hopping Monte Carlo Sampling
We propose a novel tracking algorithm for the target of which geometric appearance changes drastically over time. To track it, we present a local patch-based appearance model and p...
Junseok Kwon (Seoul National University), Kyoung M...