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GRAPHICSINTERFACE
2004
15 years 16 days ago
Compressed Multisampling for Efficient Hardware Edge Antialiasing
Today's hardware graphics accelerators incorporate techniques to antialias edges and minimize geometry-related sampling artifacts. Two such techniques, brute force supersampl...
Philippe Beaudoin, Pierre Poulin
CORR
2010
Springer
86views Education» more  CORR 2010»
14 years 11 months ago
Online Scheduling on Identical Machines using SRPT
Due to its optimality on a single machine for the problem of minimizing average flow time, ShortestRemaining-Processing-Time (SRPT) appears to be the most natural algorithm to con...
Kyle Fox, Benjamin Moseley
PC
2008
123views Management» more  PC 2008»
14 years 11 months ago
The impact of heterogeneity on master-slave scheduling
In this paper, we assess the impact of heterogeneity on scheduling independent tasks on master-slave platforms. We assume a realistic one-port model where the master can communica...
Jean-Francois Pineau, Yves Robert, Fréd&eac...
COMGEO
1999
ACM
14 years 10 months ago
Multiresolution hierarchies on unstructured triangle meshes
The use of polygonal meshes for the representation of highly complex geometric objects has become the de facto standard in most computer graphics applications. Especially triangle...
Leif Kobbelt, Jens Vorsatz, Hans-Peter Seidel
79
Voted
TIP
1998
128views more  TIP 1998»
14 years 10 months ago
Nonlinear wavelet image processing: variational problems, compression, and noise removal through wavelet shrinkage
This paper examines the relationship between wavelet-based image processing algorithms and variational problems. Algorithms are derived as exact or approximate minimizers of varia...
Antonin Chambolle, Ronald A. DeVore, Nam-Yong Lee,...