We survey several computational interpretations of classical linear logic based on two-player one-move games. The moves of the games are higherorder functionals in the language of ...
Abstract. A generalized decision logic in interval-set-valued information tables is introduced, which is an extension of decision logic studied by Pawlak. Each object in an interva...
In this paper we introduce an extension of Equilibrium Logic (a logical characterisation of the Answer Set Semantics for logic programs) consisting in the inclusion of modal tempor...
In this paper we define a framework to introduce gradedness in Deontic logics through the use of fuzzy modalities. By way of example, we instantiate the framework to Standard Deont...
We Imbed Into a first order logic a representation language that combines atemporal knowledge with time stamps in a hierarchical fashion. Each time structure contains its own chro...