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» Successful Multiparty Audio Communication over the Internet
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CIA
2001
Springer
15 years 1 months ago
Improving Communication in 3D Virtual Environments by Means of Task Delegation in Agents
User-to-User Communication within Internet-based 3D Virtual Environments is usually difficult mainly due to the trade-off between the capability and the complexity of the interface...
Ricardo Imbert, Angélica de Antonio, Javier...
CHI
2007
ACM
15 years 9 months ago
Biases in human estimation of interruptibility: effects and implications for practice
People have developed a variety of conventions for negotiating face-to-face interruptions. The physical distribution of teams, however, together with the use of computer-mediated ...
Daniel Avrahami, James Fogarty, Scott E. Hudson
ACMSE
2009
ACM
15 years 3 months ago
The effects of network delay on task performance in a visual-haptic collaborative environment
Computer networks have grown considerably over the past decade. Faster and cheaper Internet connections have brought millions of PCs into a domain where rich content and fast down...
Benjamin M. Lambeth, James LaPlant, Elena Clapan, ...
VRML
1999
ACM
15 years 1 months ago
Avatars in LivingSpace
We describe how we implemented the avatars we use to represent users in LivingSpace, our implementation of the Living Worlds standard for multi-user distributed VRML worlds. Livin...
Mike Wray, Vincent Belrose
ICC
2007
IEEE
111views Communications» more  ICC 2007»
15 years 3 months ago
On Ameliorating the Perceived Playout Quality in Chunk-Driven P2P Media Streaming Systems
— Media streaming applications are becoming very popular in the Internet world. Since they mainly rely on a not scalable client/server model, the P2P model is receiving more and ...
Marco Furini