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CG
2006
Springer
15 years 1 months ago
Kinetic sweep and prune for multi-body continuous motion
We propose an acceleration scheme for real-time many-body dynamic collision detection. We kinetize the sweep and prune method for many-body collision pruning, extending its applic...
Daniel S. Coming, Oliver G. Staadt
RTAS
2006
IEEE
15 years 7 months ago
Network-Code Machine: Programmable Real-Time Communication Schedules
Distributed hard real-time systems require guaranteed communication. One common approach is to restrict network access by enforcing a time-division multiple access (TDMA) schedule...
Sebastian Fischmeister, Oleg Sokolsky, Insup Lee
VISUALIZATION
1995
IEEE
15 years 5 months ago
Virtual GIS: A Real-Time 3D Geographic Information System
Advances in computer graphics hardware and algorithms, visualization, and interactive techniques for analysis offer the components for a highly integrated, efficient real-time 3D ...
David Koller, Peter Lindstrom, William Ribarsky, L...
106
Voted
EDBT
2006
ACM
181views Database» more  EDBT 2006»
16 years 1 months ago
TeNDaX, a Collaborative Database-Based Real-Time Editor System
TeNDaX is a collaborative database-based real-time editor system. TeNDaX is a new approach for word-processing in which documents (i.e. content and structure, tables, images etc.) ...
Klaus R. Dittrich, Michael H. Böhlen, Stefani...
TAGT
1998
Springer
184views Graph Theory» more  TAGT 1998»
15 years 5 months ago
A Framework for Adding Packages to Graph Transformation Approaches
Graphs are a commonly used formalism for modeling many different kinds of static and dynamic data. In many applications, data modeling can be improved by using hierarchically struc...
Giorgio Busatto, Gregor Engels, Katharina Mehner, ...