Skeletal animation is a concept that has been used in the areas of motion pictures and computer games to create realistic motion for the animation of articulated characters. Recen...
We introduce the concept of the Temporal Thumbnail, used to quickly convey information about the amount of time spent viewing specific areas of a virtual 3D model. Temporal Thumbn...
Current database management system technology is not well equipped to provide adequate support for what has been deemed the 3rd wave of computing -- Ubiquitous Computing. Such app...
Collaborative interactions with many existing digital tabletop systems lack the fluidity of collaborating around a table using traditional media. This paper presents a critical ana...
In this paper, we present a new deformable model — 2.5D Active Contour— that is capable of directly extracting shape geometry from 3D unorganized point cloud datasets. The rec...