In this paper we present a prototyped system to enable the virtual exploration of a complex virtual environment. Our approach exploits Quest3D as main rendering engine, its output...
Rosario De Chiara, Ugo Erra, Andrea Petta, Vittori...
We present a study exploring the effect of positional offset between the user’s interaction and display frame-of-reference in a surroundscreen virtual environment (SSVE). In our...
— Always-on applications, such as push email and voice-over-IP, are characterized by the need to be constantly reachable for incoming communications. In the presence of stateful ...
We describe a method for recovering 3D human body pose from silhouettes. Our model is based on learning a latent space using the Gaussian Process Latent Variable Model (GP-LVM) [1]...
Carl Henrik Ek, Philip H. S. Torr, Neil D. Lawrenc...
We address computational issues relevant to the study of disordered quantum mechanical systems at very low temperatures. As an example we consider the disordered BoseHubbard model...