Sciweavers

235 search results - page 39 / 47
» Summarizing wearable video
Sort
View
MOMM
2009
ACM
162views Communications» more  MOMM 2009»
15 years 2 months ago
Towards an interactive multimedia experience for club music and dance
In this paper, we describe completed and ongoing work towards an interactive multimedia system that will appeal to today’s youth culture identified as most likely to adopt such ...
Dennis Majoe, Irena Kulka, Jan Schacher
ACMACE
2007
ACM
15 years 1 months ago
Augmenting amusement rides with telemetry
We present a system that uses wireless telemetry to enhance the experience of fairground and theme park amusement rides. Our system employs wearable technologies to capture video,...
Brendan Walker, Holger Schnädelbach, Stefan R...
PUC
2007
156views more  PUC 2007»
14 years 9 months ago
Collaborative capturing, interpreting, and sharing of experiences
This paper proposes a notion of interaction corpus, a captured collection of human behaviors and interactions among humans and artifacts. Digital multimedia and ubiquitous sensor t...
Yasuyuki Sumi, Sadanori Ito, Tetsuya Matsuguchi, S...
CIVR
2007
Springer
231views Image Analysis» more  CIVR 2007»
15 years 3 months ago
Classification of video events using 4-dimensional time-compressed motion features
Among the various types of semantic concepts modeled, events pose the greatest challenge in terms of computational power needed to represent the event and accuracy that can be ach...
Alexander Haubold, Milind R. Naphade
89
Voted
MM
2004
ACM
188views Multimedia» more  MM 2004»
15 years 2 months ago
A new method to segment playfield and its applications in match analysis in sports video
With the growing popularity of digitized sports video, automatic analysis of them need be processed to facilitate semantic summarization and retrieval. Playfield plays the fundame...
Shuqiang Jiang, Qixiang Ye, Wen Gao, Tiejun Huang