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IE
2007
15 years 3 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
IE
2007
15 years 3 months ago
Speaking in character: using voice-over-IP to communicate within MMORPGs
While voice-over-IP has long been favoured as a communication medium by players of team-based online shooter games, it has recently also been appropriated by players of MMORPGs, a...
Greg Wadley, Martin R. Gibbs, Peter Benda
IMC
2007
ACM
15 years 3 months ago
Understanding passive and active service discovery
Increasingly, network operators do not directly operate computers on their network, yet are responsible for assessing network vulnerabilities to ensure compliance with policies ab...
Genevieve Bartlett, John S. Heidemann, Christos Pa...
LREC
2010
150views Education» more  LREC 2010»
15 years 3 months ago
Design, Compilation, and Preliminary Analyses of Balanced Corpus of Contemporary Written Japanese
Compilation of a 100 million words balanced corpus called the Balanced Corpus of Contemporary Written Japanese (or BCCWJ) is underway at the National Institute for Japanese Langua...
Kikuo Maekawa, Makoto Yamazaki, Takehiko Maruyama,...
ICWS
2008
IEEE
15 years 3 months ago
A Framework for Verifying SLA Compliance in Composed Services
Service level agreements (SLAs) impose many nonfunctional requirements on services. Business analysts specify and check these requirements in business process models using tools s...
Hua Xiao, Brian Chan, Ying Zou, Jay W. Benayon, Bi...