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» Superimposing 3D Virtual Objects using Markerless Tracking
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JMM2
2006
111views more  JMM2 2006»
14 years 9 months ago
Employing the Hand as an Interface Device
We propose algorithms and applications for using the hand as an interface device in virtual and physical spaces. In virtual drawing, by tracking the hand in 3D and estimating a vir...
Afshin Sepehri, Yaser Yacoob, Larry S. Davis
ICCV
1995
IEEE
15 years 1 months ago
A Theory of Specular Surface Geometry
Atheoreticalframeworkisintroducedfortheperceptionofspecularsurfacegeometry.Whenanobserver moves in three-dimensional space, real scene features such as surface markings remain stat...
Michael Oren, Shree K. Nayar
ISMAR
2008
IEEE
15 years 4 months ago
Fast annotation and modeling with a single-point laser range finder
This paper presents methodology for integrating a small, singlepoint laser range finder into a wearable augmented reality system. We first present a way of creating object-align...
Jason Wither, Christopher Coffin, Jonathan Ventura...
MVA
2000
150views Computer Vision» more  MVA 2000»
14 years 11 months ago
Real-Time Camera Parameter Estimation from Images for a Wearable Vision System
In this paper, we propose a method of estimating camera parameters for annotating 3D virtual objects with a wearable vision system. The proposed method tracks natural feature poin...
Takashi Okuma, Takeshi Kurata, Katsuhiko Sakaue
TVCG
1998
143views more  TVCG 1998»
14 years 9 months ago
Calibration-Free Augmented Reality
We describe the design and implementation of a videobasedaugmentedreality system capableof overlayingthreedimensional graphical objects on live video of dynamic environments. The ...
Kiriakos N. Kutulakos, James R. Vallino