Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
We present an approach to video editing where movie sequences are treated as spatio-temporal volumes that can be sheered and warped under user control. This simple capability enab...
Rather recently object-oriented modeling languages, tools, and methods attract the interest of embedded (realtime) system developers. This is especially true if embedded (real-tim...
This paper introduces COAST, an object-oriented toolkit for the development of synchronous groupware, which enhances the usability and simplifies the development of such applicati...
In this demo proposal, we describe our prototype application, SIERRA, which combines text-based and content-based image retrieval and allows users to link together image content of...
Uma Murthy, Ricardo da Silva Torres, Edward A. Fox