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WMTE
2005
IEEE
15 years 5 months ago
Supporting Activity Awareness for Teams-Games-Tournaments with GSM Network
The Internet can be used to promote collaborative learning among students. However, since the web-based collaborative learning environment relies entirely on the availability of c...
Chen-Chung Liu, Shu-Yuan Tao, Jinu-Ning Nee, Baw-J...
CSCW
2006
ACM
15 years 5 months ago
Sandboxes: supporting social play through collaborative multimedia composition on mobile phones
Media sharing over mobile devices is quickly becoming a common practice, used to support a variety of social processes. Most existing systems employ a model of sharing that treats...
David Fono, Scott Counts
HICSS
2003
IEEE
152views Biometrics» more  HICSS 2003»
15 years 5 months ago
Collaboration Platforms for Virtual Student Communities
Since its inception, the Internet has served as a virtual meeting place for people sharing common interests. These electronically supported interest groups are nowadays called Vir...
Petra Schubert, Michael Koch
CHI
2001
ACM
16 years 5 days ago
ConNexus to awarenex: extending awareness to mobile users
We explored the use of awareness information to facilitate communication by developing a series of prototypes. The ConNexus prototype integrates awareness information, instant mes...
John C. Tang, Nicole Yankelovich, James Begole, Ma...
ECMAST
1997
Springer
172views Multimedia» more  ECMAST 1997»
15 years 4 months ago
A Multicast Network Architecture for Large Scale Collaborative Virtual Environments
This paper introduces a multicast based architecture for supporting large scale Collaborative Virtual Environments (CVEs). The paper begins by defining CVEs, discussing the motivat...
Chris Greenhalgh, Steve Benford